//
//  IInputListen.h
//  Monster_Martial_Arts_Version_0
//
//  Created by bk on 13/1/6.
//  Copyright (c) 2013年 __MyCompanyName__. All rights reserved.
//

#ifndef Monster_Martial_Arts_Version_0_IInputListen_h
#define Monster_Martial_Arts_Version_0_IInputListen_h

#include "InputDef.h"
#include "CInputAction.h"

using namespace MMA;

class IInputListen
{
public:
    
    virtual ~IInputListen(){}
    
    virtual void HandleInput(INPUT_DATA*) =0;
    
};

#endif
